Creates village around Old Hroldan, Half Moon Mill, Angas Mill, Heartwood Mill, Mixwater Mill and Nightgate Inn including blacksmith, general goods, alchemist and a mine with a farm for Hroldan, Half-Moon and Heartwood.
BackgroundYou'll receive this quest at the conclusion of the Imperial Legion version of the quest.WalkthroughTo start off, you'll need to report in to General Tullius in Castle Dour in Solitude. For your work in Whiterun, he'll promote you to Quaestor and reward you with a random item. Then he'll give you a series of sub-quests to wrest control of Skyrim away from the Stormcloaks. You'll need to complete one or two of these sub-quests in each region under Stormcloak control, and so this quest can change depending on what you decided during the quest(if you had to complete that quest). The sub-quests are described below.Pale: A False FrontFor this quest you'll need to travel to the Pale Imperial Camp, which is located in between Solitude and Dawnstar. When you get there and report in to Legate Rikke, she'll tell you that she wants to deliver some false orders to the Stormcloak commander in Dawnstar, but that for her plan to work, she'll need to get her hands on some real orders. Rikke will then ask you to intercept a Stormcloak courier and steal his documents.To gain access to a courier, you'll need to travel to the Nightgate Inn (located west of Windhelm) or Candlehearth Hall (located in Windhelm) and talk to the innkeeper there.
If you successfully bribe, intimidate or persuade the innkeeper, then you'll learn that the courier travels back and forth between the two inns, and his position will begin showing up on the world map. You can also just wait at one of the two inns, or on the road between them, for the courier to run by.When you intercept the courier, you'll need to pickpocket him or kill him for the. Then when you deliver the documents to Rikke, she'll make some 'corrections' and ask you to deliver the forgery to Frorkmar Banner-Torn in the White Hall in Dawnstar. You won't need to wear a disguise or anything to make the delivery. Banner-Torn will simply accept the forged documents from you, and he'll even reward you with 5 gold for your service.
Then when you return to Rikke, she'll reward you with a more suitable amount of gold.Pale: The Battle for Fort DunstadWhen you report in to Legate Rikke after completing the quest 'A False Front,' she'll send you out to the Imperial soldiers who are preparing to attack Fort Dunstad. When you reach the soldiers, they'll charge at the fort, and you'll need to follow behind them and help them defeat enough soldiers to capture the fort. Killzone mercenary high impact violence.
Imperial and Stormcloak soldiers will keep spawning until enough have been killed. If you want, you can allow the Imperial soldiers to do all of the work, but the quest will progress more quickly if you help out.Once enough Stormcloak soldiers have been killed, any remaining Stormcloak soldiers will flee from the fort, and you'll claim it for the Imperials. Then when you return to General Tullius in Castle Dour in Solitude, he'll promote you to Praefect, and he'll give you another random item. Then he'll send you to the Rift.Rift: Compelling TributeFor this quest you'll need to travel to the Pale Imperial Camp, which is located to the south of Ivarstead. When you report in to Legate Rikke there, she'll tell you that Anuriel, the steward in Riften, has made some arrangements with the Thieves Guild that might prove embarrassing if made public.
Rikke will then ask you to find evidence of these shady dealings so you can blackmail Anuriel into helping the Legion.You'll find the necessary evidence, an, inside a dresser in Anuriel's room in Mistveil Keep. When you show this letter to Anuriel, she'll lead you back to her room, where she'll inform you about a slow-moving but heavily-guarded caravan of gold and weapons making its way towards Windhelm. If you pass a persuade check, then Anuriel will also give you a bag of gold.When you return to Rikke to report your findings, she'll tell you that she already has some men scouting the road to Windhelm, and she'll send you to meet up with them. You'll find the men to the southeast of Windhelm, near Shor's Watchtower. When you reach them, you'll discover that Hadvar (who you might remember from the quest) is their leader, and he'll inform you that his men have been following the caravan.Hadvar will then tell you his plan for capturing the caravan, and you can either follow it or just tell Hadvar and his men to sit tight while you take care of the matter. Either way, you'll need to kill all of the Stormcloak soldiers protecting the caravan and then talk to Hadvar again to complete the quest. Afterwards, when you return Rikke, she'll give you some gold for your work.Note: If you open the locked chest being transported by the caravan, then inside you'll find someand steel weapons.Rift: The Battle for Fort GreenwallAfter completing the quest 'Compelling Tribute,' when you return to the Pale Imperial Camp and report in to Legate Rikke, she'll send you off to help the men attacking Fort Greenwall.
This battle will go just like 'The Battle for Fort Dunstad.' Afterwards, when you return to General Tullius in Castle Dour in Solitude, he'll promote you to Tribune (although he might not mention it in dialogue), and he'll order you to help out in another hold.Winterhold: Rescue from Fort KastavFor this quest you'll need to travel to the Winterhold Imperial Camp, which is located to the east of Dawnstar. When you get there and report in to Legate Rikke, she'll tell you that some Imperial soldiers have been captured by the Stormcloaks, and that they're being held prisoner in Fort Kastav. She'll then ask you to meet up with some scouts she has near the fort, use them to free the prisoners, and then with the extra men capture the fort.When you reach the scouts, you'll find that Hadvar is with them again, and that he has another plan. Hadvar will tell you that the scouts uncovered a grate that leads directly into the prison, and so he'll ask you to sneak in, free the prisoners, and then exit out into the fort's inner courtyard, where he and the other scouts will join you and the prisoners, and help you to defeat the remaining defenders. If you don't like this plan, then you don't need to follow it. All you'll need to do in the quest is defeat the Stormcloak soldiers at the fort, and free the prisoners being held inside, in any order and in any way you want.To complete the quest, you'll just need to talk to Hadvar again.
He'll offer to stay and watch over the fort while you report in to General Tullius.
This article is a. You can help byClay Deposits are 'mined' using a to extract bricks of. Each of the homesteads in the has a clay deposit nearby.Locations., just outside the camp's northern edge, near the bank of a pond., follow the path southwest out of the main entrance to the camp.
The trail terminates at the river; the deposit is on the right on the river bank. The deposit is just down the mountain and across the river from Harmugstahl., just across the river., southeast of the fortress, along the north shore of., across the river and northwest of., to the rear of the stable. Also located in front of the carpenter's table, near the Stone Quarry., south of the bridge, along the river before the large waterfall.
A second deposit can be found past the large waterfall, on the opposite side of the river from the troll cave., across the river from Pavo's house, and another located a little bit upstream between a rock and some fallen brush., outside near a grouping of three trees., below the bridge separating Largashbur and the lake. Walk a few steps in the direction of the lake, (still below the bridge)., west shore, even with the island., southwest of the fence (facing the water), along the north shore of, and between the cliffs., just outside the south gate, six more along the south shore of the lake as you follow the shoreline towards., Right below the Forsworn camp, there is a lake in front of the waterfall. The clay deposit will be directly north of the waterfall. It will be on the edge of the lake., three are located here on the banks of the pond behind the inn: one just underneath the dock's left-hand side, one on the southern shore (right-most bank from the dock.) and one on the eastern shore (directly across the pond from the dock.)., to the northwest along the river bank near a boat., Go down the stream next to the log mill.
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Keep going up the stream until nearing the rapids. The clay deposit will be under a ridge to the left right before the rapids., across the river and to the southwest along the west bank of the river., Go south from the entrance and a short wooden pier with the end slightly sunken into the lake can be found. Turn east and follow the shore of the lake to a small cut inland to find the clay deposit., two deposits across the river from the fortress, one more or less due west and another to the south and slightly east., under the bridge on the other side of the river, and another a little bit upstream., north of the wood chopping block.